Stellaris: MegaCorp gives players a whole new way to make a name for themselves in the galaxy with Corporate Authority and Branch Offices allowing them to expand operations and influence across the stars. The economy can be ruthless when it’s all about the bottom line, but with MegaCorp, players can wield a number of profit-oriented features to build an empire anchored in the glorious ideals of space capitalism. Alongside a host of free updates coming to Stellaris, the new MegaCorp expansion will include:
- Corporate Culture: Chief Executive Officers of a MegaCorp can conduct business on a galaxy-wide scale with a host of new civics. By building Branch Offices on planets within empires they have trade agreements with, the MegaCorp can add a portion of the planet’s Trade Value to their own network. Using the new Corporate Authority government type, construct an economic powerhouse and dominate galactic trade - for a brighter future.
- City World: With Ecumenopolis, players can increase the population density of core worlds to truly epic proportions, eventually creating a planet-spanning megacity.
- Caravaneer Fleets: Keep an eye out for the Caravaneers, nomadic interstellar wheelers-and-dealers who stay aloof from galactic politics, and always have a bargain up their sleeve. Expect surprises when these master traders wander through your space or when you visit their home systems.
- More Megastructures: The budget has been approved for your own glorious Matter Decompressor, Mega-Art Installation, Interstellar Assembly or Strategic Coordination Center to acquire new scaling capabilities for your megalopolis.
- Galactic Slave Market: Buy and sell labor on an industrial scale, set them free or keep them as livestock. The choice is yours!
- VIP Status Comes with its Perks: Keep your economy competitive in a cutthroat galaxy with additional Ascension perks.
Advisors and music: 3 Additional Advisors and 4 music tracks to help you conquer the Galaxy.