The zombie is chopping, so it's time to prepare for a better church! This means upgrading the graveyard, mastering fishing (or the basics) and getting some more body parts. All in a day's work!
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We now have the zombie! And the perfect place to put them! We begin the process of exploring the zombie DLC, and getting out of this pesky resource management with the automated undead!
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The Keepers Diary is ready to be given to the Astrologer, we dig up an old zombie, and remove all the organs from corpses. Just a regular day right?
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We finally find Snake and get the door unlocked and then... DIE? Well, that was weird. We now meet Gunter who tells us about the previous Gravekeepers love of zombie-I mean, Undead, craft, and we s...
With not a carrot all! We were reminded to put carrots to get more bodies last episode, so thank you! We collect resources and prep for Snake to arrive. We also learn fishing is tricky, but a quick...
We finally meet the Astrologer! And of course, the first thing he asks is for us to commit a crime. Naturally, we came prepared.
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We begin the process of tidying up Euric's room, and in the process find a tooth! What could it be for? Just kidding, of course, it's Gerry's
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The Lighthouse Keeper and the Merchant both want things from me, can we get them done without getting sidetracked?
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So it's more prep work and exploring the forest, including finding the iron, stone, and marble mines! There's lots to do and we're the only ones to do it so far!
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The DLC's add so much! We go from fixing the soul processors to helping the refugees! So much of this leads to me losing track of what to do 🤣
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