I'm playing Solar Settlers, a card-based space exploration strategy game by BrainGoodGames. The goal is to colonize a randomized map within the eight turn limit. Colonists can explore new tiles aro...
I'm playing Behold the Kickmen, an arcade sports game by Size Five Games. The game features a career mode (where all the team names end in “United”) where you spend money, earned by scoring goals a...
I'm playing Gettysburg: The Tide Turns, a turn-based strategy game by Shenandoah Studio and Slitherine. The game features scenarios covering the entire three-day battle, each day individually, the ...
I'm playing Megacity Builder, a city building simulation by Andrew Rowe. The game features a campaign mode where you manage a nation by constructing cities (each on its own randomly generated maps)...
I'm playing Dead Purge: Outbreak, a first-person shooter by Microlith Games. The game contains three maps (with some time-of-day variations) that are small and consist of narrow pathways that make ...
I'm playing Antihero, a turn-based strategy game by Tim Conkling and Versus Evil. The campaign serves as a tutorial, followed by a series of increasingly unfair scenarios, involving more victory co...
I'm playing Dead Exit, a card-based strategy game by RadiationBurn. The game features both a single-player solitaire mode and online multiplayer, where the goal is to stockpile a vehicle, survivors...
I'm playing The Golf Club 2, a sports simulation by HB Studios and Maximum Games. This version of the game adds more customization options in the course designer (additional environment themes, mul...
I'm playing Star Fleet Armada: Rogue Adventures, a space exploration adventure game by Blue Blaze Gaming. Taking place in randomized galaxies with an ultimate foe at the end of the stars, each of t...
I'm playing Carrier Deck, an aircraft carrier management simulation by Every Single Soldier and Slitherine. The game features a campaign mode with scripted encounters (you’ll see the same events at...