I'm playing Beta 13 of X-Plane 11, a flight simulator Laminar Research. Several notable new features highlight the latest release of the venerable flight simulation. First, a set of interactive tut...
I'm playing Seasteader, a city management simulation by Cosy Goat. The game features a campaign mode that offers different objectives (income, population) for each scenario and an open-ended sandbo...
I'm playing Constellation Distantia, a space adventure game by Skånerbotten. The game features a very exposition-heavy, completely linear campaign with no replay value and only one saved position. ...
I'm playing 911 Operator, an emergency dispatch simulation by Jutsu Games and PlayWay. The game includes both a career mode and free missions; real world cities can be easily imported into the game...
I'm playing the early access alpha of RimWorld, a colony management simulation by Ludeon Studios. The current alpha (version 16) features several initial starting conditions, three AI storytellers ...
I'm playing Winds of Trade, a maritime trading simulation by Hermes Interactive. The game features randomly generated maps that add to replay value. Adjustable difficulty settings change the freque...
I'm playing BRUT@L, a roguelike role-playing game by Stormcloud Games and Rising Star Games. Taking its inspiration from old-school ASCII-based dungeon crawlers, BRUT@L features both single-player ...
I'm playing Sovereignty: Crown of Kings, a turn-based fantasy strategy game by The Lordz Games Studio and Slitherine. The game takes place on a single map where a realm and objectives (a storyline ...
I'm playing Eador: Imperium, a role-playing turn-based fantasy strategy game by Snowbird Games. This game improves little over Eador: Masters of the Broken World: just a new campaign and a couple o...
I'm playing Minos Strategos, a turn-based strategy game by BrainGoodGames. Utilizing a rank system that steadily increases difficulty with each victory, the objective is to capture locations before...