I'm playing Europa Universalis IV: Conquest of Paradise, an expansion for the real-time grand strategy game by Paradox Interactive. The expansion comes with three main features. First, a plausibly ...
I'm playing the beta of Starlight Inception, a space combat flight simulation by Escape Hatch Entertainment. The game features a single player campaign, single missions, and multiplayer where you c...
I'm playing the early access alpha of Maia, a space colony management game by Simon Roth. Instead of directly interacting with your astronauts, you issue orders to dig walls, construct rooms, and p...
I'm playing the alpha of Lords of the Black Sun, previously called Star Lords, a turn-based 4X space strategy game by Arkavi Studios and Iceberg Interactive. The game features eight main races, plu...
I'm playing Frozen Hearth, a real-time strategy game by Epiphany Games and Immanitas Entertainment. The game includes a twenty-mission campaign that can be played cooperatively; this online compone...
I'm playing the beta of Ultimate Space Commando, a turn-based tactics game by Creatio 49 and Mordavian's Games. Your four-person squad is first equipped with various weapons and items. Then, a rand...
I'm playing the early access pre-alpha of Next Car Game, an arcade racing game by Bugbear Entertainment. This early look at the game includes two cars, two tracks, and a demolition derby arena. Dam...
I'm playing GhostControl Inc., a paranormal management game by Bumblebee Games and Application Systems Heidelberg. On the city map you can undertake new missions, hire additional ghost hunters with...
I'm playing the beta of Starbound, a sandbox platform game by Chucklefish Games. The game, which can be played solo or online, takes place in an infinite procedurally generated universe of procedur...
NOTE: Apparently I was supplied with a beta code for the game instead of the release version. While I cannot say for certain if the release version is more complete than the version I assessed, ple...