I'm playing MachiaVillain, a haunted house management simulation by Wild Factor and Good Shepherd Entertainment. The goal is to lure people to your mansion and eat them. Minions with randomized att...
I'm playing Starship Corporation, a spaceship design company simulation by Coronado Games and Iceberg Interactive. The game features a campaign mode, which is mostly the sandbox mode with fixed sta...
I'm playing Battle Fleet Ground Assault, a turn-based strategy game by Mythical City Games. The game features a campaign mode where units are moved around to capture territory during World War II. ...
I'm playing Murderous Pursuits, a stealth action game by Blazing Griffin. Taking inspiration from The Ship and Assassin’s Creed, the game features capable AI bots and online multiplayer matchmaking...
I'm playing Judgment: Apocalypse Survival Simulation, a survival management game by Suncrash. Taking place on randomized maps, the game involves constructing a village and defending against demon a...
I'm playing Frostpunk, a city survival management game by 11 bit studios. The game features a finite main story-based campaign (the length of which depends on how quickly you progress through the s...
I'm playing BATTLETECH, a turn-based mech strategy game by Harebrained Schemes and Paradox Interactive. The game features a potentially compelling campaign mode where semi-random missions are accep...
I'm playing Tempest Citadel, a strategy game by Aartform Games. Similar in approach to X-COM, the game features a campaign with scripted events but (I think) randomized maps for combat. The interfa...
I'm playing Jalopy, a driving adventure game by Minskworks and Excalibur Games. The game features a tour of Eastern Europe in a rustic automobile. Each day offers a choice of routes with randomized...
I'm playing Through The Ages, a turn-based board game by CGE Digital. The game features custom games, challenges, online matches against human opponents, and a tutorial. Despite being a port of the...